HOLLYGOSSIP

Showing posts with label video games. Show all posts
Showing posts with label video games. Show all posts

Tuesday, November 27, 2012

10 Best Video Game Soundtracks

via glooce














Zelda (multi-platform)
Link's quest to unite the Triforce, save Princess Zelda and slay evil Ganon has required a constantly evolving soundtracks over the past 25 years. As well, aside from Final Fantasy, no other game can boast a North American orchestra tour.




FIFA 98 to 2013 (multi-platform)
There was nothing like dodging, dribbling and firing the ball through the goalkeeper along to Blur's "Song 2" and then getting knocked down again to Chumbawumba's "Tubthumping" in FIFA 98. The soccer series was one of the first to pair remixes and electronic music with gameplay and has maintained that long tradition ever since. Sports games and music licensing has maintained that long tradition ever since. Sports games and music licensing have never been the same since.


Final Fantasy (multi-platform)
With all the extra time you spend levelling up your characters in the Final Fantasy series, epic music is key. Nobuo Uematsu must have known this when he composed the music for the first title, because they had him back for eight more. The Final Fantasy series has spawned 24 albums and nine singles in various global markets, and the soundtracks are even available as sheet music. SEPHIROTH!




Grand Theft Auto: San Andreas (PS2)
Grand Theft Auto: Vice City had a significant Miami-themed soundtrack, but the San Andreas iteration integrated music like never before with six 1992-era L.A.-centric radio stations, all while loosely basing the game around the life of gangster rap icon, Eazy-E. A six CD box set of the soundtrack was also released through Interscope Records.





Halo Series (XBox)
From the somber Gregorian-chanting monks of Stift Heiligenkreuz to the warbling London Bulgarian Choir, the composers of Halo’s soundtracks (Michael Salvator, Steve Vai, Marty O’Donnell and currently Neil Davidge of Massive Attack) have consistently delivered stern, awe-inspiring soundscapes that keep gamers alert and cringing at the thought of yet another headshot.







Megaman (NES)
The tinny trills of Megaman’s soundtrack brought both chills of excitement and tears of agony to young gamers. When levels got a little hairy, it was sometimes helpful to flat-out mute the music to focus on gameplay.


Parappa The Rapper (multi-platform)
American-made hip-hop interpreted for the Japanese gaming market gave life to cut-out style animations of Parappa, the hip-hop dog, feeding the rhythm-based gaming craze. Millions “Kick, Chop, Punch”-ed their tears away with Master Onion!


Sonic The Hedgehog (Sega Genesis)
The skateboarding islander Alex Kid just wasn't cutting it as Sega’s mascot and so Sonic the ring-hoarding Hedgehog was born. The team knocked it out of the park with a soundtrack as memorable as the game itself. For the hardcore fan, check out the obscure Sonic related J-Pop tune remixed by Akon titled "Sweet Sweet Sweet Akon Mix 06."

Super Mario World (SNES)
Freed from the fetters of clunky 8-bit pixels, a smooth-edged Mario burst to life with a quirky soundtrack punctuated by springy sound effects and platform-hopping bliss.


Tetris (multi-platform)
Tetris?! Yes, Tetris. Tetris makes the list for being what is probably the most recognizable game soundtrack ever created. The game had such a wide audience at its peak in 1988 that you could probably ask your grandpa Yevgeni to hum music option A (Russian folk song, the Korobeiniki), and he’d pull it off with a smile.



Source 2



Tuesday, October 30, 2012

'GTA 5' promotional posters leaked by GAME, new artwork and Spring 2013 release

via glooce

 



On Oct. 27, we released an article that discussed leaked images of a promotional poster for “GTA 5.” Through the use of this image, it was revealed that “GTA 5” will be launching in the Spring of 2013. In addition to these leaked images, today the UK retailer GAME released additional promotional images for “GTA 5.”

Brought to our attention by IGN, GAME released a tweet earlier today that revealed additional artwork and promotional posters for “GTA 5.” Since then, this tweet has been deleted from their profile, but IGN was able to take a screen capture of the tweet that was released.










As can be seen in the images above, GAME released three promotional posters for “GTA 5.” One of the promotional posters was a previously leaked one, while two of them have not been seen. In addition to this artwork, these images also reveal that “GTA 5” is currently scheduled for a Spring 2013 release.

SOURCE 2


Tuesday, September 18, 2012

10 Pieces of Videogame Music You Can Totally Have Sex To

Via Glooce



Okay: As much as I love videogames and their soundtracks, no one can fault you if there isn't any of it on your personal Makeout/Sex/AwkwardAfterglow playlist. It's a matter of taste. Plus, most commercial videogames in the U.S. don't put sexual arousal high up on their mission statement (the ones that do are usually given the dreaded AO rating and never heard from again). If you want to find some game tunes that will enhance your sex life, you'll generally need a) an understanding partner and b) enough time to sort through all of the many OST's out there and find something suitable. I'm just saying that it's possible. Another key rule of thumb should probably be to stick with post-NES era music. I'm sure there are more vintage chiptune aphrodisiacs galore, but after 1992 it gets a lot easier. But it can be done.



You all are encouraged to experiment with the following pieces yourselves to determine bedroom effectiveness, though be advised that if any of these stir up traumatic memories of endless frustration and game overs you might be better off just throwing on some Massive Attack like a normal person. And no, before anybody asks, I have not personally "tried out" any of these tracks myself to see if they "work"But you can take heart in knowing that all of these at least passed the Red Shoe Diaries test: if you can imagine a sex scene from Red Shoe Diaries synced up to any of this music while it's playing, it's a keeper. That's exactly what real sex is like, right? (Just kidding. Real sex is a lot more like Forbidden Science).

10) "Corridors of Time", Chrono Trigger



Sensual bongos, airy chimes and a zithery-sounding synth thing transport you to the exotic Kingdom of Zeal, the floating Babylon of 12,000 BC, where there are infinite delights to be sampled (especially if you're into blue-skinned tomato people). I guess it could also transport you to the frozen planetside continent after Zeal is destroyed and all the people begin to mix. Isn't it symbolic how the music is the same for both? Feel free to discuss this with your date as you awkwardly stare at your Square Enix action figure collection from the edge of your bed while trying to figure out how to start kissing. This tune may not be slow enough for your eventual purposes but the rhythm makes it an undeniable toe (and hopefully ass) tapper.

9) "Water Temple", The Legend of Zelda: Ocarina of Time



Sometimes sex can be a little bit like the Water Temple in that you can get about two thirds of the way through before you mess up and have to start over. If that's the case then hearing this stream out of the iHome in your bedroom is not going to do you any favors intercourse-wise. Also, you might need some professional help. But this track's relaxing, shimmery new-ageyness might help make up for its lack of a driving beat and meandering faux-Egyptian guitar noises. Put it in an early spot on your playlist before the evening's tempo escalates, so to speak, and you might just get to knock iron boots sooner than you thought. A sidenote: despite the reputation of Ravel's Boléro as an erotic classic, the Bolero of Fire is by no means suitable for non-Hyrulian lovemaking unless you can get everything done in under two minutes, in which case you clearly don't need a soundtrack at all.

8) "Opening Theme", Ecco the Dolphin



For a game that was probably inspired by staring at an aquarium poster for seven hours, Ecco the Dolphin always weirded me out as a kid. The overly serene natural settings might have been relaxing to some but made me feel like a big heavy shoe was going to drop, even then. If I'd only known that the storyline of Ecco is actually completely insane, involving aliens, time travel, Atlantis, and a final battle against the Vortex Queen, I might have been more interested. Listening to the theme now it seems like somebody at Sega really dug Pink Floyd, and in fact there are Floyd references in multiple Ecco games. Music was integral to the Ecco franchise, and composer Spencer Nilsen even got his own soundtrack for the Sega CD versions of the first game and its sequel, an album called Songs of Time. That's a big accomplishment, but this original version is probably the more fuck-worthy one. Don't ask me why. There's just something about the pacing of it that seems like it would be a superior mood-setter, especially if your quarry is something of a Ray Lynch fan.

7) "Funky Akuda Bar", Beyond Good and Evil



Akuda. Bar. Get it? Stuck somewhere between a stripper anthem and the backing of a lost Cake single is this little ditty. After a long day of digging up dirt on the government, battling aliens and travelling around in a hovercraft with a talking pig, a photojournalist has got a right to unwind, hasn't she? Of course. You get extra points if you can love it up to this one and then follow it with the music from the dreaded disk game.

6) "Aquatic Ambience", Donkey Kong Country



It's funny: listen to this music away from the game it was made for and it almost seems like something from an '80s teen movie slow dance scene rather than the underwater levels of Donkey Kong Country. This is indeed from the original DKC, though (not to be confused with dyskeratosis congenita, which is apparently a big concern for Wikipedia). Something about designing water-based levels seems to bring out the sensitive sides in game music composers: I guess there's something more romantic about floating around underwater than, say, stomping on lizard people in an abandoned factory (that's a challenge, game designers). If you do decide to add this particular weapon to your sexual arsenal, make sure you avoid thinking any thoughts related to the CG cartoon series from the '90s. That, as Justin Bond would say, is a real weenie shrinker.

5) "I Am the Wind", Castlevania: Symphony of the Night



Ohhhhh yeah. You've just vanquished Dracula once again and scored a (perhaps bittersweet) victory for the forces of light. How else to celebrate than with this sizzling soft-rock masterpiece? Symphony's soundtrack is part of what has made the game so beloved in the minds of Vania fans the world over, and all throughout the score is very textured and eclectic, ranging from spooky ambience to kickass power-metal. It also contains such amusing track titles as "Rainbow Cemetery", "Festival of Servants", and "Abandoned Pit", which a friend of mine once left looping on my dorm room computer while I was out until it had played 327 times. And then there's this. With all due respect to vocalist Cynthia Harrell, calling this slow jam incongruous is putting it very mildly. I guess the idea was to give us a suitably cinematic love theme to close out on, given the epic nature of the game. We may be supposed to contemplate the tragic nature of vampire hero Alucard having destroyed his father, but as soon as that saxophone starts up it's impossible to think of anything other than a good old 1997-style tastefully restrained shagging. Another cut that might get the job done is "Crystal Tears", as long as gothic organ-style synth solos aren't a dealbreaker for you and your lucky significant other. Pray that they aren't, lest you screw the whole thing up and be left alone on another Friday night with your miserable little pile of secrets. By which I mean your genitals.

4) "Birdman", Pilotwings 64



Because anyone in a bright green wing suit = prime sexual real estate. Pilotwings 64 offered many vehicles and modes of play from hang gliders to a "rocket belt", but the strangest was probably the Birdman outfit. The main reason you'd pick it would be to explore the serene landscape and look for Easter eggs once you got bored with the standard mission objectives. Why composer Dan Hess decided to make this so damn sexy is a mystery: the tempo is unmistakably pornalicious, and if there's any doubt it immediately vanishes once the faux-flute appears around 2:30. You can almost certainly bet that somebody somewhere has created their own Birdman suit for a different type of recreational activity (which just seems a little impractical more than anything). Still, I suppose if I was gliding around over a polygonal island there's no reason I wouldn't listen to music like this, especially if I'd just been hanging out with Robin, amirite fellas? Although I'm sure Ibis has the better personality.

3) "Stickerbush Symphony", Donkey Kong Country 2: Diddy's Kong Quest



What was Rare trying to tell us? Sure, unless you're Dr. Abraxas, there's nothing inherently sexy in navigating a pair of monkeys in people clothes through a giant bee-infested briar patch. But take this tune out of context and my mind goes straight into Cinemax mode. Maybe it's just me. I prefer to think that there was a secret conspiracy to inspire sexual thoughts in America's young people throughout the '90s, which is why so many of us developed crippling addictions to both porn and videogames. Or maybe Rare had a secret softcore division in the Philippines that none of us know about. No wonder they made Conker's Bad Fur Day. There's only so much you can suppress the urges brought on by listening to such MIDI devilry all day.

2) "Dolphin", The Longest Journey



If you've been playing all of the items on this list in order and things have sufficiently heated up, you can consider this the "just kidding, now let's actually have sex" track. While they're all pieces you probably can fuck to, this is the only one that I'm sure someone must have fucked to at some point, in that it sounds the most like something you'd actually have on your ipod. Longest Journey had a lot of great, atmospheric, industrial music in it, and this is a prime example. You get a nice two-minute intro before the beats and underwater vocals show up, and then it's all aboard the futuristic fuck train. Between this and Fahrenheit/Indigo Prophecy's use of Martina Topley Bird's "Sandpaper Kisses", it should be obvious that adventure gamers are better lovers. Not that I'm bragging or anything. The tradeoff is that we had to play Dreamfall, so all you non-adventurers can feel relieved (IT'S A JOKE! NOT A TROLL, I SWEAR!).

1) "Victory Fanfare," Any Final Fantasy Game



If you have sex with someone and you time it so that this plays right after the two of you climax and they agree to see you again, you two should get married immediately.



SOURCE 2



Saturday, August 25, 2012

via Glooce



Along with a Dragon Age 3 logo and concept art, users have also detailed the who, what, where, when and whys of BioWare's eagerly-anticipated third entry. According the the posts the game will take place at a time where Orlais, the affluent nation in Thedas, is being torn apart by a civil war.



"The great nation of Orlais, the most powerful empire in Dragon Age, tears itself apart in civil war," reads a plot summary posted on NeoGAF.









"The stout men and women of Ferelden struggle to recover and reclaim their nation from the horde of vile Darkspawn that lay waste to its lands a decade ago.

"The Chantry, the once-unified faith of the Dragon Age world stands divided. The Templar order has broken away, claiming the church has become too lax in policing the dangerous powers o the mages. The Mage circles have rebelled, believing the Templars have become too strict, too zealous in their duties, and too quick to slaughter those who step out of line.

"The world of Dragon Age is one on the brink of collapse, and when a desperate gathering in the name of peace becomes the epicentre of a magical blast that decimates the Chantry's leadership, it becomes clear that someone or something is manipulating events to drive the world into chaos.

"From the ashes of that explosion, something new rises: The Inquisition. As the Inquisitor, it falls to you to build up your power and martial your forces, uncover secrets and build connections across the world. You must explore forgotten spaces, uncover ancient mysteries and uproot those who would destroy the fabric of the world."

A second German survey has also been transcribed and translated, it provides a broader overview of the rumoured Dragon Age 3 plot.

"A portal between the worlds unleashes hords of demons in the land, civil wars rip apart nations and the corruption is limitless. Someone is behind the shadows, drawing the threads which destroy the world. Time has come for the Inquisition.

"Take the Inquisitor's cloak and lead the only force able of bringing light into the darkness. Choose the direct method and gather your armies, send spies into the shadows or engage in a political war, make friends and use your connections indirectly: it is up to you how you lead the inquisition. But you'll have to take lead of it from the beginning.

"Make your player a rogue, warrior or mage and set up your crew from up to ten (!) complex companions to lead them against those who attack you by systematically spying on, revealing and destroying them."


Survey participants are supposedly being asked to pick a potential subtitle for the threequel, the options include 'The Breach', 'Exarch', 'Inquisition', 'Inquisitor' and 'Apocrypha'.

Take a look at concept character designs below.

SOURCE